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only with difficulty

См. также в других словарях:

  • only just — barely, with difficulty …   English contemporary dictionary

  • difficulty — I (New American Roget s College Thesaurus) That which is hard to overcome Nouns 1. difficulty, hardness, impracticability, hard work, uphill work, hurdle; hard task, Herculean task, large order, hard row to hoe; task of Sisyphus, Sisyphean labor; …   English dictionary for students

  • Only Forward —   …   Wikipedia

  • Only Yesterday (1991 film) — Only Yesterday Directed by Isao Takahata Produced by Hayao Miyazaki Yasuyoshi Tokuma (executive producer) Yoshio Sasaki (executiv …   Wikipedia

  • Only Human (TV programme) — Only Human is a documentary shown on ITV in the UK giving an insight into daily lives of people with various disabilities and special needs, as well as various other illnesses such as cancer and weight issues. Many stories are truly heartwarming… …   Wikipedia

  • Difficulty level — In general usage, difficulty level refers to the relative difficulty of completing a task or objective. In computer and video games, the term specifically delineates the ease or difficulty with which an average user may complete a game or a part… …   Wikipedia

  • Only Yesterday (film) — Infobox Film name = Only Yesterday おもひでぽろぽろ imdb rating = 7.8/10 (982 votes) imdb id = 0102587 writer = Isao Takahata starring = Miki Imai, Toshiro Yanagiba, Yoko Honna music = Masaru Hoshi director = Isao Takahata producer = Hayao Miyazaki,… …   Wikipedia

  • Only the Good Spy Young — [1] Only the Good Spy Young   …   Wikipedia

  • The World Ends with You — Left to right, Joshua, Neku, Beat (above), Shiki, and Rhyme Developer(s) Square Enix Jupiter …   Wikipedia

  • International Scale of River Difficulty — Class III rapid at Canolfan Tryweryn, Wales. The International Scale of River Difficulty is a standardized scale used to rate the safety of a stretch of river, or a single (sometimes whitewater) rapid. The grade reflects the technical difficulty… …   Wikipedia

  • Dynamic game difficulty balancing — Dynamic game difficulty balancing, also known as dynamic difficulty adjustment (DDA) or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios and behaviors in a video game in real time, based on the player s …   Wikipedia

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